I am blown away by the response and overall feedback I've gotten on INVERTED. I've already thrown out a few patches but it's looking like the total movement rewrite is going to be needed to fix the biggest issues with the game. I'm not sure how long that would take to do just yet, I've had a few cracks at it in the past with small bits of progress. I'm leaning towards not releasing a redux of INVERTED but instead just releasing a straight up sequel to it after the original gets to a state I like. The sequel would be the improved version with new levels, more levels, new mechanics, and features.
I will probably upload old bits of pixel art I've done in the past as well, I haven't actively made pixel art in months but I might as well put it up somewhere rather than let them rot in my Dropbox.
My end goal for this account is to eventually make simple fun games that I would have wanted to play 10 years ago when I was goofing around with flash sites. But I guess we'll see what comes of this.
sekru
Nice to see that you are taking people's feedback to heart. Best of luck to your future endeavors.